Improv Is Easy!

(Then why is it so hard?)

5 notes

improvobsession:

“Hi Stephen. This is just a private message, not to answer pubically…. How do you feel about the fact that the second anonymous message was meant to establish and heighten a game of aggression towards your statements on game, but then the last anonymous comment used our “Hi Stephen. This is just a private message…” motif to attack your point of view in a serious way?”
Hey Anon,
Yeah, this wave of anonymous messages has been interesting. Weirdly I actually started thinking about it as a game after the 3rd one, which probably says I think about improv too much.

Message 1. Ok, so he started with an unusual thing, A fairly nice greeting, followed by a weird statement about how I shouldn’t let anyone know he sent the message. Then he told me I was wrong in my podcast. Ok whatever. I reacted by doing the opposite of what he said he wanted, so far we’re doing decent improv here.

Message 2: Great, Anonymous is keeping his behavior of a greeting and the privacy statement. Then he heightened a lot by threatening me. Sure, the game is going a little fast, but I’m assuming these are different entities so it’s fine. I laughed this message off, I “broke” in this scene.

Message 3: Nice breaking of the private message not to answer publicly pattern. We’ve already seen this pattern set up twice, let’s start fucking with it. Good work Anon 3.

Message 4: Ok, it looks like we’re getting a little detached from the pattern we set up and we’re getting commenty on it with the “Dont” answer this publicly. Maybe someone needs to wipe edit this one. But, he’s bringing in a lot of new information, so he’s doing something to fuel the game. I like that.

Message 5: Ah, shit. It’s that part in a scene where someone brings up politics and then one of the players can’t stop ranting in the scene. Why they felt the need to let me know how strongly they feel, who knows? Whatever I answered, so I’m just as bad as they are.

Message 6: Ok, yeah it seems like we’ve completely dropped the pattern that we established. Also, it seems as if we’re just bickering at this point. A good improviser will take this as a gift, but eh, it’s a boring general gift. I suspect you’re just getting lazy. If you’re tired of the scene get out of there, the audience doesn’t wanna watch it either.

Message 7: Cool, you brought the pattern back!  That’s what the audience wants. But, you went meta. Now in our game we’re talking about our game and we’re calling out another player for playing like an ass hole. Good work, cause it got a big laugh, but we have to edit this scene now.

[In Zoidberg voice:] Anonymous, my old friend!

improvobsession:

“Hi Stephen. This is just a private message, not to answer pubically…. How do you feel about the fact that the second anonymous message was meant to establish and heighten a game of aggression towards your statements on game, but then the last anonymous comment used our “Hi Stephen. This is just a private message…” motif to attack your point of view in a serious way?”

Hey Anon,

Yeah, this wave of anonymous messages has been interesting. Weirdly I actually started thinking about it as a game after the 3rd one, which probably says I think about improv too much.

1

Message 1. Ok, so he started with an unusual thing, A fairly nice greeting, followed by a weird statement about how I shouldn’t let anyone know he sent the message. Then he told me I was wrong in my podcast. Ok whatever. I reacted by doing the opposite of what he said he wanted, so far we’re doing decent improv here.

Message 2: Great, Anonymous is keeping his behavior of a greeting and the privacy statement. Then he heightened a lot by threatening me. Sure, the game is going a little fast, but I’m assuming these are different entities so it’s fine. I laughed this message off, I “broke” in this scene.

Message 3: Nice breaking of the private message not to answer publicly pattern. We’ve already seen this pattern set up twice, let’s start fucking with it. Good work Anon 3.

Message 4: Ok, it looks like we’re getting a little detached from the pattern we set up and we’re getting commenty on it with the “Dont” answer this publicly. Maybe someone needs to wipe edit this one. But, he’s bringing in a lot of new information, so he’s doing something to fuel the game. I like that.

Message 5: Ah, shit. It’s that part in a scene where someone brings up politics and then one of the players can’t stop ranting in the scene. Why they felt the need to let me know how strongly they feel, who knows? Whatever I answered, so I’m just as bad as they are.

Message 6: Ok, yeah it seems like we’ve completely dropped the pattern that we established. Also, it seems as if we’re just bickering at this point. A good improviser will take this as a gift, but eh, it’s a boring general gift. I suspect you’re just getting lazy. If you’re tired of the scene get out of there, the audience doesn’t wanna watch it either.

Message 7: Cool, you brought the pattern back!  That’s what the audience wants. But, you went meta. Now in our game we’re talking about our game and we’re calling out another player for playing like an ass hole. Good work, cause it got a big laugh, but we have to edit this scene now.

[In Zoidberg voice:] Anonymous, my old friend!

  1. lilyputty reblogged this from improv-is-easy and added:
    Heh. PUBICally.
  2. improv-is-easy reblogged this from improvobsession and added:
    [In Zoidberg voice:] Anonymous, my old friend!
  3. improvobsession posted this